Sunday 29 December 2013

Frank's Rigging Progress

We have Frank with his arms fully rigged. All that remains is his head! You're probably wondering why the model's textures are different..don't worry..I just put on some test textures to see what Frank's pose looked like when rendered.


Saturday 28 December 2013

Ella's Character Turnaround

Sir P. presents..Ella's Character turnaround. Finally something major to tick off the list of things to do!


                         

Monday 23 December 2013

Frank's Rigging Progress

With Christmas just a day away, Sir P. is rather busy trying to get Frank rigged. Here are some screenshots of Frank's rigging process




Thursday 12 December 2013

Frank's Texture Overlays

These are Beauty Pass and Ambient Occlussion Pass overlays.So far, I like Hard Light and Luminosity..Liner Dodge comes in close because of the level of 'flatness' that it gives the character


Frank's Lighting Tests

To get the old, high-contrast look and still make the character look a bit stop-motion-y, I experimented with Ambient and Directional Lights, Spotlights, Ambient Occlussion Plug-in Lights and Studio Lighting

So far, numbers 4 and 10 are my favourites. I like the way Frank's face is illuminated in number 17.






Monday 9 December 2013

Influences: Marilyn and No5- Inside Chanel

A friend of Sir P. Greene spoke about this Chanel advert and the 'never before seen' footage of Marilyn Monroe. Sir. P. thought that it was a great influence on the project and the feel of the video was very glamorous and stayed true to the era. Hence, The Greene wanted to share this...ENJOY!


Frank's UV Mapping Progress


Ella's UV Maps


Thursday 5 December 2013

Frank's Maya Model



His head still needs resizing but he's almost ready!!

-Sir P.

BOBBLEHEAD FRANK!

While bringing Frank's model together, I placed his head on top of his body before resizing it. I am seriously considering changing his character to  bobblehead one instead xD (That's a joke)


Tuesday 3 December 2013

Overlay Tests and Passes

Beauty Pass with Ambient Occlusion

Overlay Compilation
After this initial 'experimentation session', I got some interesting looks for Ella. Numbers 2 and 3 are my favourite because they give her a stop-motion look and I like that as the 'plasticine' look was what I wanted to go for in the 3D model sections of my animation (as can be seen in my first animatic).

There is still loads more to come but these tests helped me get my head around Ella and how she would look when finished.

Please comment!

Stay Green!

-Sir. P.

Ella's Material and Diffusion Tests

Diffusion Tests

Material Tests

Ella's Initial 'Fur' and Light Experimentation

Fur Contrast Intensity Test
Light Intensity Tests