We have Frank with his arms fully rigged. All that remains is his head! You're probably wondering why the model's textures are different..don't worry..I just put on some test textures to see what Frank's pose looked like when rendered.
Sunday, 29 December 2013
Saturday, 28 December 2013
Ella's Character Turnaround
Sir P. presents..Ella's Character turnaround. Finally something major to tick off the list of things to do!
Labels:
Cat,
maya,
modelling,
models,
Turnaround
Monday, 23 December 2013
Frank's Rigging Progress
With Christmas just a day away, Sir P. is rather busy trying to get Frank rigged. Here are some screenshots of Frank's rigging process
Tuesday, 17 December 2013
Thursday, 12 December 2013
Frank's Texture Overlays
These are Beauty Pass and Ambient Occlussion Pass overlays.So far, I like Hard Light and Luminosity..Liner Dodge comes in close because of the level of 'flatness' that it gives the character
Frank's Lighting Tests
To get the old, high-contrast look and still make the character look a bit stop-motion-y, I experimented with Ambient and Directional Lights, Spotlights, Ambient Occlussion Plug-in Lights and Studio Lighting
So far, numbers 4 and 10 are my favourites. I like the way Frank's face is illuminated in number 17.
So far, numbers 4 and 10 are my favourites. I like the way Frank's face is illuminated in number 17.
Wednesday, 11 December 2013
Tuesday, 10 December 2013
Chanel No5 - Inside CHANEL - For The First Time
I am quite in love with the 'Inside Chanel' videos of Coco Chanel.
Labels:
influences,
references,
style,
style influences
Monday, 9 December 2013
Influences: Marilyn and No5- Inside Chanel
A friend of Sir P. Greene spoke about this Chanel advert and the 'never before seen' footage of Marilyn Monroe. Sir. P. thought that it was a great influence on the project and the feel of the video was very glamorous and stayed true to the era. Hence, The Greene wanted to share this...ENJOY!
Labels:
Soundtrack,
style,
style influences
Thursday, 5 December 2013
BOBBLEHEAD FRANK!
While bringing Frank's model together, I placed his head on top of his body before resizing it. I am seriously considering changing his character to bobblehead one instead xD (That's a joke)
Wednesday, 4 December 2013
Tuesday, 3 December 2013
Overlay Tests and Passes
Beauty Pass with Ambient Occlusion |
Overlay Compilation |
There is still loads more to come but these tests helped me get my head around Ella and how she would look when finished.
Please comment!
Stay Green!
-Sir. P.
Monday, 2 December 2013
Tuesday, 26 November 2013
Monday, 25 November 2013
Ella's Modelling Progress: The Head
After a bit of a lull due to the dissertation draft hand-in, Sir P is back to modelling Ella.
Sources report that he is working on the head the moment.
"I am working on the head, at the moment" -Sir P. Greene
Below is a screenshot from Sir P.'s current situation
Sources report that he is working on the head the moment.
"I am working on the head, at the moment" -Sir P. Greene
Below is a screenshot from Sir P.'s current situation
Friday, 15 November 2013
Thursday, 14 November 2013
Modelling Progress With Ella
I have decided that I shall be retiring for the night...this is what I have got so far with Ella...the mirroring is not parented geometry, it is only mirrored as an instance for the sake of modelling itself.
I leave you with this sweet tune
1 |
2 |
I leave you with this sweet tune
Goodnight!
-Sir. P. Greene
(You couldn't be Greener)
Labels:
Cat,
maya,
modelling,
models,
Soundtrack
Modelling Progress- Ella's Legs
Having started modelling Ella early in the week, I went through a bit of a trial and error process. One model ended up having far too high a poly count. (Image reference can be found below)
Finally, I created a model that I think has a decent poly-count. I shall be consulting Alan later but this is the update on my progress.
Thanks for reading!
- Sir P. Greene
SO MANY POLYGONS!!! |
Ella-Side View |
Ella- Front View |
Thanks for reading!
- Sir P. Greene
Tuesday, 12 November 2013
Monday, 11 November 2013
Thursday, 7 November 2013
Animatic Sequence Version 6
Sorry for the inactivity! Sir P. has been working on a lot of things at once for the Interim Critique.
This is part one of hat is going to be presented...behold! The Animatic! (version 6)
This is part one of hat is going to be presented...behold! The Animatic! (version 6)
Labels:
animatic
Wednesday, 6 November 2013
What I'm Listening To Right Now- The New Twister- Mill Mole
Getting to know Frank and Ella is not easy...they're complex characters with a vivid past.
What better way to get to know the 1930s than delve into the music scene!
This is what I'm listening to right now to cut out the silence on the blog =) I am working on a lot of things simultaneously, which you shall be able to view soon! So stay tuned =D
Hope you enjoy it as well!
-Sir P. Greene
What better way to get to know the 1930s than delve into the music scene!
This is what I'm listening to right now to cut out the silence on the blog =) I am working on a lot of things simultaneously, which you shall be able to view soon! So stay tuned =D
Hope you enjoy it as well!
-Sir P. Greene
Labels:
Soundtrack
Friday, 1 November 2013
Dance Routines
For the interim critique or as some like to call it, THE PITCH, I shall be including an inked sequence of Frank and Ella dancing in the moonlight. Here are some dance routines that I will be using as reference.
Labels:
animatic,
references
Thursday, 31 October 2013
Ella's Walk Experimentation
For Ella. I wanted her to maintain her sprightly walk even as an old lady but a bit weighed down. Walk-Cycle B is Ella as an older cat...lady.
Labels:
Cat
Frank's Walk Experimentation
I was experimenting with different walks for Frank, giving him more weight and a more Winnie The Pooh-like gait in Walk-Cycle A.
Labels:
Owl
Improvements on Frank's Structure
Frank was not as difficult to age as Ella. his naturally round appearance, made it easy to make him look like a grumpy old grandpa.
A higher waistband, a walking stick, a chin and a receding hairline (a higher one than his younger version) were key in ageing Frank.
A higher waistband, a walking stick, a chin and a receding hairline (a higher one than his younger version) were key in ageing Frank.
Justin's Improvement Drawings |
Labels:
Owl
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