Experimentation with static and high contrast |
Friday, 28 February 2014
Thursday, 27 February 2014
Tuesday, 25 February 2014
Friday, 21 February 2014
Frank's Surface Shader Progess
The 3D model is inching towards the 2D look of the pre-production drawings. More defining lines are to be added to the eyes and the next step is the rest of the body.
Wednesday, 19 February 2014
Frank's Eyes
Jordan and Alan both suggested that in order to achieve the 2D look of my pre-production drawings in the 3D models, I could use separate eyes with surface shaders on them and use a lattice deformer to make them more ovoid.
This is me familiarizing myself with the process of the eye rig.
This is me familiarizing myself with the process of the eye rig.
Friday, 7 February 2014
Some More Era Research
It's the rhythm, music and style of this video that I want to emulate. The subjects also have personalities that I would like Frank and Ella to embody.
Labels:
references,
style,
style influences
Wednesday, 5 February 2014
Animatic Version 8
Thank you to Phil for this edit! The story flows much better now and the animation is quicker in pace.There are no more dull moments where the film drags on.
Labels:
animatic
Monday, 3 February 2014
Subscribe to:
Posts (Atom)